Staff of Dunamancy

Explorer's Guide to Wildemount p. 270 (Third Party)

Tipo
Bastón
Rareza
spellcasting focus, very rare (requires attunement by a wizard)
Peso
4
Daño
1d6
Daño a dos manos
1d8
Tipo de daño
contundente
Propiedades
versátil

Descripción

This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust and is destroyed. While holding the staff, you can use an action to expend 2 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: fortune's favor (2 charges), pulse wave (3 charges), or gravity sinkhole (4 charges).

New Possibility: If you are holding the staff and fail a saving throw against a spell that targets only you, you can turn your failed save into a successful one. This property can't be used again until the next dawn.

Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Arcane Focus: An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus.

Proficiency: simple, staff, quarterstaff Source: Explorer's Guide to Wildemount p. 270 (Third Party)

Otros datos

magic

YES