Adult Mithral Dragon

Tome of Beasts (Third Party)

Tamaño
Huge
Tipo
dragon
Alineamiento
Neutral
CA
18 (natural armor)
Puntos de golpe
184 (16d12+80)
Velocidad
walk 40 ft., fly 80 ft.
Salvaciones
Dex +9, Con +10, Int +10, Wis +10, Cha +10
Habilidades
Athletics +13, History +10, Insight +10, Perception +10, Persuasion +10
Resistencias
bludgeoning, piercing, and slashing from nonmagical weapons
Inmunidades
acid, thunder
Inmunidad a estados
charmed
Sentidos
blindsight 60 ft., darkvision 120 ft.
Percepción pasiva
20
Idiomas
Celestial, Common, Draconic, Primordial
Desafío
14
FUE
27
+8
DES
18
+4
CON
21
+5
INT
20
+5
SAB
21
+5
CAR
20
+5

Rasgos

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

recharge

3/DAY

Innate Spellcasting

The dragon's innate spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: tongues
  • 5/day each: dispel magic, enhance ability

Spellcasting

The dragon is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The dragon has the following wizard spells prepared:

  • Cantrips (at will): acid splash, light, mage hand, prestidigitation
  • 1st level (4 slots): charm person, expeditious retreat, magic missile, unseen servant
  • 2nd level (3 slots): blur, hold person, see invisibility
  • 3rd level (3 slots): haste, lightning bolt, protection from energy

Acciones

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.

Claw

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 +8) slashing damage, and the target loses 4 hit points from bleeding at the start of each of its turns for six rounds unless it receives magical healing.

Bleeding damage is cumulative; the target loses 4 hp per round for each bleeding wound it's taken from a mithral dragon's claws.

Tail

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Breath Weapon (Recharge 5-6)

A mithral dragon can spit a 60-foot-long, 5-foot-wide line of metallic shards. Targets in its path take 42 (12d6) magical slashing damage and lose another 8 hit points from bleeding at the start of their turns for 6 rounds; slashing and bleed damage are halved by a successful DC 18 Dexterity saving throw. Only magical healing stops the bleeding before 6 rounds. The shards dissolve into wisps of smoke 1 round after the breath weapon's use.

recharge

D5

Acciones legendarias

The dragon can take 3 legendary actions, choosing from the options below

Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect

The dragon makes a Wisdom (Perception) check.

Tail Attack

The dragon makes a tail attack.

Wing Attack (Costs 2 Actions)

The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Otros datos

ancestry

Mithral Dragon

description

sortname

Mithral Dragon, Adult