Adventurer's Talent: Cleric

Grim Hollow: Player's Guide p. 43 (Third Party)

Nivel
0
Tiempo de lanzamiento
1 bonus action
Alcance
30 feet
Clases
Bard [5.5e] (College of Adventures (TP)): Adventurer's Talent

Descripción

You've gained the ability to channel divine energy directly from the gods, emboldening your allies and sanctifying their attacks. As a bonus action, you choose a creature within 30 feet. The chosen creature gains temporary hit points equal to your Charisma modifier + half your level in this class for 10 minutes. While a creature has temporary hit points granted by this spell, they can choose to lose these temporary hit points when they hit a creature with an attack, dealing additional radiant damage equal to the temporary hit points they lost. Once you use this talent, you must finish a short or long rest before you can use it again.