Overgrown Barkshield (Uncommon)
Heliana's Guide to Monster Hunting - Part One p. 462,
- Type
- Shield
- Magic
- Yes
- Rarity
- shield, uncommon (requires attunement)
- Weight
- 6
- AC
- 2
Description
This crude shield made of bark and wood teems with life as if it were still part of a tree. The smell of sap and various fragrant flowers perfumes the air around you.
Bark Armor: As an action, you can place the shield on your torso and speak the command word, causing the wood and vines to wrap around your figure. For one hour, or until you end this effect as an action, you are unable to hold a shield and you gain the following benefits:
- You gain 1d8 temporary hit points.
- You gain the benefits of the barkskin spell (no concentration required).
- You have advantage on saving throws made to resist being poisoned.
When this effect ends, the barkshield falls from its place on your torso, fading to a lifeless shade of grey. This property can't be used again until you finish a long rest when the shield blooms with life once more.
Vines and Thorns: While attuned to this shield, you can use an action to animate one of the shield's thorny vines and make a melee weapon attack (+5 to hit) against one target within 30 feet of you. On a hit, the target takes 2d8 piercing damage, and, if the target is a Large or smaller creature, or an object that weighs less than 500 pounds, you pull it up to 10 feet closer to you.
Proficiency: shield Source: Heliana's Guide to Monster Hunting - Part One p. 462, Player's Handbook (2014) p. 144