Blood Rush (TP)

Grim Hollow: Player's Guide p. 119 (Third Party)

Level
1
School
Transmutation
Casting Time
1 bonus action
Range
Self
Components
S
Duration
Instantaneous
Classes
Druid, Ranger

Description

As part of casting this spell, you must expend a hit die or the spell automatically fails. If you do, roll the hit die and regain a number of hit points equal to the result + your spellcasting ability modifier.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can expend and roll an additional hit die for each slot level above 1st.