Monkey's Grasp (TP)

Obojima: Tales from the Tall Grass p. 186 (Third Party)

Level
2
School
Evocation
Casting Time
1 action
Range
120 feet
Components
V, S
Duration
Concentration, up to 1 minute
Classes
Druid, Ranger, Sorcerer

Description

You summon a large, ethereal monkey paw that rises up and grasps at a Huge or smaller creature on the ground you can see within range. The paw attempts to grapple the target, using your spellcasting ability modifier to resolve the grapple. If you lose the contest, the paw disappears, and the spell ends. While grappled by the paw, a target takes ld8 necrotic damage at the start of each of its turns. The target can use its action to attempt to escape the grapple as normal. When the grapple is broken, the paw disappears, and the spell ends.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd, summoning a separate monkey paw for each target. When you do so, the spell doesn't end until the last paw disappears. The creatures must be within 60 feet of each other when you target them.