Minor Corruption (TP)
Obojima: Tales from the Tall Grass p. 163 (Third Party)
Descripción
You were exposed to the Corruption, a dark magic that's poisoning the island. It's now begun to alter you as well. You gain the following benefits:
- You gain a +1 bonus to AC while you have less than half of your hit points remaining.
- You can draw upon the Corruption within you to channel your magical power. You don't need to use a spellcasting focus for your spells, allowing you to ignore the material components specified for the spell, unless the component indicates a cost or is consumed by the spell.
- As a reaction, when you take damage, you can temporarily negate an amount of the damage equal to three times your level; you take any excess damage as normal. At the end of your next turn, you must make a Constitution saving throw, the DC of which is equal to 10 or one-third the damage you would have taken, whichever number is higher. On a failed save, you immediately take the negated damage. You must continue to make a Constitution saving throw at the end of each of your turns for 1 minute or until you fail the save, at which point you take the negated damage. Once you take this reaction, you can't do so again until you finish a long rest.