Bulette Torpedo

The Griffon's Saddlebag: Book Two p. 53 (Third Party)

Tipo
Arma cuerpo a cuerpo
Mágico
Sí
Rareza
javelin, very rare (requires attunement)
Peso
2
Daño
1d6
Tipo de daño
perforante
Alcance
30/120
Propiedades
arrojadiza

Descripción

This javelin is protected by a tough carapace wrought from a slain bulette and can burrow through dirt and unworked stone in order to reach its mark. You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you make a ranged attack with this javelin, you can throw it into the ground instead. When you do, you can target either a creature you can see or space on the ground within the weapon's range. The space can be a place you can see or one you can describe by stating the distance and direction the javelin would travel through the ground to reach it, such as "100 feet northwest" or "30 feet straight downward." The javelin effortlessly burrows through the ground (if able) to reach the target of the attack, stabbing through the ground at its destination. After the attack, it burrows back to your location, jumping out of the ground and back into your hand. When you roll a 20 on an attack roll made in this way, the target of the attack takes an extra 1d6 bludgeoning damage and 1d6 slashing damage as the weapon viciously erupts from the ground, and if the target is a Large or smaller creature, it must also succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone. Attacking a prone creature with this weapon doesn't impose disadvantage on your ranged attack rolls.

Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the Finesse property.

Range: A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.

Proficiency: simple, javelin Source: The Griffon's Saddlebag: Book Two p. 53 (Third Party)

Modificadores

weapon attacks +2

weapon damage +2