Corpse Slayer Claw
Explorer's Guide to Wildemount p. 266 (Third Party),
- Tipo
- Arma cuerpo a cuerpo
- Mágico
- Sí
- Rareza
- rare (requires attunement)
- Peso
- 2
- Daño
- 1d6
- Tipo de daño
- cortante
- Propiedades
- ligera, especial
Descripción
A claw is a simple, bladed melee weapon worn as a glove.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit an undead creature with an attack using this weapon, the attack deals an extra 1d8 damage of the weapon's type, and the creature has disadvantage on saving throws against effects that turn undead until the start of your next turn.
Special: Attached. You can't be disarmed of this weapon, but donning or doffing the weapon takes an action. You can use a hand equipped with a claw to hold items, but can't attack with the claw while doing so. Additionally, you have disadvantage on attack rolls using other weapons held in your clawed hand.
Light: A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Proficiency: simple, claw Source: Explorer's Guide to Wildemount p. 266 (Third Party), Heliana's Guide to Monster Hunting - Part One p. 122
Modificadores
weapon attacks +1
weapon damage +1