Cube of Cubes
Obojima: Tales from the Tall Grass p. 169 (Third Party)
- Tipo
- Objeto maravilloso
- Mágico
- Sí
- Rareza
- rare
Descripción
This Frst Age puzzle is seemingly impossible to fully solve as its tiles are constantly shifting and turning. As an action, you can solve a side of the puzzle, unlocking one of the six spells trapped inside and releasing its power. Roll a d6 and use the table below to determine which spell you cast as part of the action to solve the puzzle. Spells cast through the puzzle use a spellcasting modifier of +4, a spell attack bonus of +7, and a spell save DC of 15.
- 1 (blue)-Water Bullet*
- 2 (green)-Forest Guard*
- 3 (white)-Cure Wounds
- 4 (yellow)-Enlarge/Reduce
- 5 (red) -Flaming Sphere
- 6 (orange)—Pacify Person*
Once the puzzle has been used to cast a spell, it can't do so again until the next dawn.