Field Spear of the Sun and Moon

Obojima: Tales from the Tall Grass p. 173 (Third Party),

Tipo
Arma cuerpo a cuerpo
Mágico
Sí
Rareza
rare (requires attunement)
Peso
1
Daño
1d6
Daño a dos manos
1d8
Tipo de daño
cortante
Alcance
30/90
Propiedades
cuerpo a cuerpo, sutileza, arrojadiza, versátil

Descripción

A creature in possession of both the Lunar Weapon and the Solar Amulet can perform a 1-hour ritual (as if attuning to a magic item) to combine those items, forming the Weapon of the Sun and Moon. In addition to having the properties of both the Lunar Weapon and the Solar Amulet, this weapon is considered a +1 Weapon and gains two Eclipse Powers. During the day, the Weapon of the Sun and Moon can use its Eclipse Power to cast the Darkness spell; this version of the spell creates a 60-foot-radius sphere of darkness, instead of its normal size. During the night, it can use its Eclipse Power to cast the Daylight spell. Once the daytime Eclipse Power is used, it can't be used again until the next dawn; once the nighttime Eclipse Power is used, it can't be used again until the next dusk.

Also known as the merchant's blade, the field spear was proven a useful and sturdy tool by the hundreds of merchants and travelers that use it in their expeditions across the island. Its shorter haft is roughly half the size of a standard spear and its tip is more similar to a wide blade or dagger than the traditional spear tip.

Finesse: When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Versatile: This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the Finesse property.

Range: A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.

Proficiency: martial, field spear Source: Obojima: Tales from the Tall Grass p. 173 (Third Party), Obojima: Tales from the Tall Grass p. 158 (Third Party)

Modificadores

weapon attacks +1

weapon damage +1