Flame Lance
Dungeons of Drakkenheim p. 231 (Third Party),
- Tipo
- Arma cuerpo a cuerpo
- Mágico
- Sí
- Rareza
- lance, uncommon
- Peso
- 6
- Daño
- 1d12
- Tipo de daño
- perforante
- Propiedades
- alcance, especial, cuerpo a cuerpo
Descripción
This weapon is a long metal lance with a small flame that burns at its end. It has a hose coming from the hilt that connects to a metal tank that you wear on your back. You gain a +1 bonus to attack and damage rolls made with this weapon. The tank has 5 charges. You can use an action and expend one or more charges from the tank to cast burning hands (Save DC 15). For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend. Once per day, you can pour a vial of alchemist's fire into the tank. When you do, it regains all expended charges. It otherwise does not regain charges on its own.
Special: You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.
Reach: This weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for opportunity attacks with it.
Proficiency: martial, lance Source: Dungeons of Drakkenheim p. 231 (Third Party), Player's Handbook (2014) p. 149
Modificadores
melee attacks +1
melee damage +1