Haemscale Plate Armor (Uncommon)
Heliana's Guide to Monster Hunting - Part One p. 453,
- Tipo
- Armadura pesada
- Mágico
- Sí
- Rareza
- uncommon (requires attunement)
- Peso
- 65
- CA
- 18
- Fuerza mínima
- 15
- Desventaja en Sigilo
- YES
Descripción
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Fashioned from the claws and shard-scales of a magnetite dragon, this protective armor can become temporarily weightless when exposed to extreme cold. The wearer of this armor can exert minor control over ferrous metals within a close proximity. This armor has 7 charges and regains 1d4 + 3 expended charges daily at dawn.
Arcanomagnetic Repulsion: You can expend 1 charge to create one of the following effects while you wear this armor.
- Repulse: When you are targeted by a weapon attack using a ferrous weapon or ammunition, you can use your reaction to cause a pulse of arcanomagnetism to throw the weapon or ammunition off course, imposing disadvantage on the attack roll.
- Aura: As a bonus action, you can create an arcanomagnetic aura with a 20-foot radius centered on you that moves with you and that lasts until the start of your next turn. This area is difficult terrain for creatures of your choice that are made of ferrous metal or wearing ferrous armor.
The wearer has disadvantage on Stealth (Dexterity) checks.
If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.