Mooncatcher's Net

Book of Ebon Tides p. 209 (Third Party),

Tipo
Arma a distancia
Mágico
Sí
Rareza
net, rare (requires attunement)
Peso
3
Alcance
5/15
Propiedades
especial, arrojadiza, cuerpo a cuerpo

Descripción

Used by the river giants to harvest memory fragments from the dark waters of the Shadow Realm, mooncatcher's nets are woven by the priests of Hecate or by moonshadow catcher goblins. You have a +1 bonus on attack rolls with this magic weapon. It has the normal effects of a net but is very tough. A creature must succeed on a DC I6 Strength check to free itself or another creature from the net. Dealing 15 slashing damage to the net also frees the creature. The net has AC 14 and 25 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the net drops to 0 hit points, it is destroyed. As well as using the net as a weapon, you can drag the net through dark water to harvest 1d4 random memory fragments. Roll 1d10 on the table below for each fragment to determine the memory fragment captured. Each memory fragment can be used as component in creating a memory philter (see Memory Philters above) of the type listed in parentheses. You must make a successful DC Is Dexterity (Sleight of Hand) check to transfer each memory fragment from the net into a suitable container or it is lost.

Memory Fragments:

d10Memory fragment
1Happy time with a friend (philter of boundless joy)
2Embarrassing failure (philter of deep despair)
3Glorious success (philter of enchanted fortune)
4Favored childhood memory (philter of innocence)
5Act of kindness (philter of loving kindness)
6Romantic partner (philter of lust)
7Deceased loved one (philter of mercy)
8Great victory in battle (philter of righteous wrath)
9A dream (philter of waking dreams)
10Roll twice

Special: A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.

Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the Finesse property.

Range: A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.

Proficiency: martial, net Source: Book of Ebon Tides p. 209 (Third Party), Player's Handbook p. 149