Novanite Plate Armor

The Griffon's Saddlebag: Book Two p. 130 (Third Party),

Tipo
Armadura pesada
Mágico
Sí
Rareza
very rare (requires attunement)
Peso
65
CA
18
Fuerza mínima
15
Desventaja en Sigilo
YES

Descripción

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Novanite is a strong metal smelt from ore mined in the Astral Plane. Armor made from this metal absorbs more light than normal and gives off a strange, otherworldly aura. Glimmering cosmos can be seen in the armor's reflections at night. You have a +1 bonus to AC while wearing this armor.

Astral Leap: While wearing this armor, you can speak its command word as an action to choose a space you can see within 30 feet of you. When you do, you vanish into a planar tear and reappear at the chosen spot at the start of your next turn, remaining in the Astral plane until you do. If you would arrive in a place already occupied by an object or a creature, you take 3d6 force damage and appear in the nearest unoccupied space. This property of the armor can't be used again until 12 hours have passed. Disappearing and reappearing in this way creates vacuums and waves as space is pushed and pulled around you. Other creatures within 10 feet of you when you vanish or reappear must make a DC 15 Strength saving throw. On a failed save, a creature takes 3d6 force damage and is pulled up to 10 feet toward the space you left from, or pushed 10 feet away from the space you reappear in. On a successful save, a creature takes half as much force damage and is not pulled or pushed.

The wearer has disadvantage on Stealth (Dexterity) checks.

If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Modificadores

CA +1