Repeater Crossbow, Heavy
Grim Hollow: Player's Guide p. 131 (Third Party)
- Tipo
- Arma a distancia
- Rareza
- uncommon
- Peso
- 20
- Valor
- 1000
- Daño
- 1d6
- Tipo de daño
- perforante
- Alcance
- 100/400
- Propiedades
- cuerpo a cuerpo, munición, pesada, ligera, a dos manos
Descripción
Ammo: crossbow bolt Magazine: 9 bolts
Magazine: A weapon with the magazine property also has a number and an ammunition type. The weapon holds that amount and type of ammo, which you can expend before needing to reload the weapon. Removing or loading a magazine counts as your interaction with an object, so doing both in one turn takes an action. A magazine weapon comes with one empty magazine included in the weapon's cost and weight. Loading an empty magazine with ammunition takes 1 minute.
Repeater: Repeater weapons can fire ammo in quick succession, using multiple barrels or quick-reloading mechanisms. When you take the attack action with a repeater weapon, you can use a bonus action to attack again with the same weapon. You add your ability modifier to the damage of the bonus-action shot only if that modifier is negative.
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. The ammunition of a firearm is destroyed upon use. Drawing the ammunition from a quiver, case, or other container is part of the attack. Loading a one-handed weapon requires a free hand. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Heavy: Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Two-Handed: This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
Proficiency: martial, crossbow Source: Grim Hollow: Player's Guide p. 131 (Third Party)