Scuttling Lantern

Obojima: Tales from the Tall Grass p. 175 (Third Party)

Tipo
Objeto maravilloso
Mágico
Sí
Rareza
common

Descripción

As an action, you can touch the Scuttling Lantern to activate it (causing it to shed bright light in a 30-foot radius and dim light for an additional 30 feet) or deactivate it (snuffing out the light). While the lantern is lit, you can command it to move once on each of your turns (no action required), provided you are the one who activated it. When you do so, the lantern moves up to 20 feet in a direction of your choice. It deactivates if it is ever more than 500 feet away from you. The lantern can move through water and across any solid surface (including up, down, and across vertical surfaces and upside down along ceilings). If you command the lantern to follow you, it will always remain within 10 feet of you, provided no obstacles impede its path.