Shortbow of the Twilight Valkyrie

The Griffon's Saddlebag: Book Two p. 50 (Third Party),

Tipo
Arma a distancia
Mágico
Sí
Rareza
very rare (requires attunement)
Peso
2
Daño
1d6
Tipo de daño
perforante
Alcance
80/320
Propiedades
munición, a dos manos

Descripción

Ammo: arrow

This bow balances the positive and negative magics from the upper and lower planes of existence. Once on each of your turns when you make an attack with the bow as part of the Attack action, you can channel either positive or negative energy into the attack. When you do, you take a –5 penalty to the attack roll. If you channeled positive energy into the attack and hit, the target takes an extra 2d6 radiant damage, and the next attack roll made against it by a creature other than you before the start of your next turn has advantage. If you channeled negative energy into the attack, the target takes an extra 2d6 necrotic damage, and the next attack roll the target makes before the end of your next turn has disadvantage.

Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. The ammunition of a firearm is destroyed upon use. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see "Improvised Weapons").

Range: A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.

Two-Handed: This weapon requires two hands when you attack with it.

Proficiency: simple, shortbow Source: The Griffon's Saddlebag: Book Two p. 50 (Third Party), Player's Handbook (2014) p. 149