Adult Rime Worm
Tome of Beasts (Third Party)
- Tamaño
- Grande
- Tipo
- elemental
- Alineamiento
- neutral
- CA
- 15 (natural armor)
- Puntos de golpe
- 105 (10d10+50)
- Velocidad
- walk 30 ft., swim 30 ft, burrow (snow, ice) 30 ft.
- Salvaciones
- Str +8, Con +8
- Inmunidades
- cold, necrotic
- Sentidos
- darkvision 200 ft.
- Percepción pasiva
- 12
- Idiomas
- -
- Desafío
- 6
- Linaje
- Rime Worm
Rasgos
Born of Rime
A rime worm can breathe air or water with equal ease.
Ringed by Ice and Death
A rime worm is surrounded by an aura of cold, necrotic magic. At the start of the rime worm's turn, enemies within 5 feet take 2 (1d4) cold damage plus 2 (1d4) necrotic damage.
If two or more enemies take damage from the aura on a single turn, the rime worm's black ice spray recharges immediately.
Acciones
Multiattack
The rime worm makes two tendril attacks.
Tendril
Melee Weapon Attack. +8 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
If both tendril attacks hit the same target in a single turn, that target is grappled (escape DC 15). The rime worm can grapple one creature at a time, and it can't use its tendril or devour attacks against a different target while it has a creature grappled.
Devour
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage.
If the target was grappled by the rime worm, it takes an additional 13 (2d12) cold damage.
Black Ice Spray (Recharge 5-6)
The rime worm sprays slivers of ice in a line 30 feet long and 5 feet wide. All creatures in the line take 26 (4d12) necrotic damage and are blinded; a successful DC 15 Constitution saving throw prevents the blindness. A blinded creature repeats the saving throw at the end of its turn, ending the effect on itself with a successful save.
recharge
D5