Adult Solar Dragon
Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 52
- Tamaño
- Enorme
- Tipo
- dragon
- Alineamiento
- typically neutral
- CA
- 17 (natural armor)
- Puntos de golpe
- 200 (16d12+96)
- Velocidad
- walk 30 ft., fly 90 ft. (hover), canHover true ft.
- Salvaciones
- wis +8, con +11, dex +7, cha +7
- Habilidades
- stealth +7, perception +13
- Sentidos
- darkvision 180 ft.
- Percepción pasiva
- 23
- Idiomas
- Draconic
- Desafío
- 14
Rasgos
Proficiency Bonus
+5
Flyby
The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Legendary Resistance (2/Day)
If the dragon fails a saving throw, it can choose to succeed instead.
recharge
2/DAY
Nebulous Thoughts
Magical attempts to read the dragon's mind or glean its thoughts fail automatically.
Siege Monster
The dragon deals double damage to objects and structures.
Unusual Nature
The dragon doesn't require air.
Acciones
Multiattack
The dragon makes one Bite attack and one Tail attack.
Bite
Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 14 (2d6 + 7) piercing damage plus 7 (2d6) radiant damage.
Tail
Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 10 (1d6 + 7) bludgeoning damage.
Photonic Breath (Recharge 5-6)
The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 180 feet of itself, then blossoms into a 30-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 19 Constitution saving throw, taking 55 (10d10) radiant damage on a failed save, or half as much damage on a successful one.
recharge
D5
Acciones legendarias
Legendary Actions (3/Turn)
The Adult Solar Dragon can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Adult Solar Dragon regains spent legendary actions at the start of its turn.
recharge
3/TURN
Tail Attack
The dragon makes one Tail attack.
Blinding Brilliance (Costs 2 Actions)
The dragon emits magical light in a 30-foot-radius sphere centered on itself. Each creature in this area must succeed on a DC 23 Wisdom saving throw or be blinded until the end of its next turn.
Otros datos
ancestry
Solar Dragon
description
A solar dragon (also known as a radiant dragon or a sun dragon) is born in the heart of a star. It divides its time outside its lair between patrolling its territory and hunting for food. The dragon has a serpentine body, a pair of ventral limbs ending in long fins, nebulous wings that give off light, and gleaming, multicolored scales. It can see clearly even in blindingly bright light.
Solar dragons are fond of treasure just as all dragons are, but in the airless void of Wildspace, they value food even more. Solar dragons typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the vessel's weapons before realizing its error and veering away. A wise or experienced captain won't take the dragon's approach as a sign of hostility. Solar dragons that are fired upon have been known to batter the offending ships to flinders.
Solar dragons are territorial carnivores, and they behave accordingly. A young solar dragon might lay claim to an asteroid belt, where food is relatively plentiful, while an ancient solar dragon might consider an entire Wildspace system its hunting ground. They tend to give a wide berth to Humanoid folk, whom they find violent and tiresome. Trespassers who are detected in a solar dragon's lair can expect to be met with resistance, followed by hostility, especially if the lair contains eggs.
A solar dragon egg has an obsidian shell, shiny black and opaque. When an egg is close to hatching, the shell becomes translucent, allowing the light from the unborn wyrmling's wings to shine through.
A Solar Dragon's Lair: A solar dragon customarily lairs in a star's radiant core or nests in a gigantic, hollowed-out rock engulfed by the star's blinding radiance. A star in which a solar dragon makes its lair has the following effects on creatures:
- Blinding Radiance: A creature that is within 10 miles of the star or inside it is blinded by its intense light unless the creature has protective gear to shield its eyes, such as goggles of night or a similar form of eyewear.
- Stellar Incineration: Any creature that enters the star or starts its turn inside it takes 132 (24d10) radiant damage. Source: Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 52
sortname
Solar Dragon, Adult