Baernaloth

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 20,

Tamaño
Grande
Tipo
fiend (yugoloth)
Alineamiento
typically neutral evil
CA
17 (natural armor)
Puntos de golpe
256 (27d10+108)
Velocidad
walk 40 ft.
Salvaciones
Wis +9, Con +10
Habilidades
Insight +9, Arcana +12, Perception +9
Resistencias
cold, fire, lightning, necrotic, psychic; bludgeoning, piercing, and slashing from nonmagical attacks
Inmunidades
acid, poison
Inmunidad a estados
charmed, frightened, poisoned
Sentidos
truesight 120 ft.
Percepción pasiva
19
Idiomas
all, telepathy 120 ft.
Desafío
17
FUE
19
+4
DES
14
+2
CON
18
+4
INT
22
+6
SAB
16
+3
CAR
21
+5

Rasgos

Proficiency Bonus

+6

Legendary Resistance (4/Day)

If the baernaloth fails a saving throw, it can choose to succeed instead.

recharge

4/DAY

Magic Resistance

The baernaloth has advantage on saving throws against spells and other magical effects.

Reactive

The baernaloth can take up to three reactions per round but only one per turn.

Acciones

Multiattack

The baernaloth makes one Anguishing Bite attack and one Claw attack. It can also use Teleport.

Anguishing Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it can't regain hit points until the start of the baernaloth's next turn.

Claw

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 17 (5d6) necrotic damage.

Miasma of Discord (Recharge 5-6)

The baernaloth exhales gray vapors that coalesce at a point it can see within 120 feet of itself. The vapors fill a 20-foot-radius sphere centered on that point, then vanish. Each non-yugoloth creature in that area must make a DC 19 Wisdom saving throw. On a failed save, the creature takes 35 (10d6) psychic damage and has the charmed condition until the end of its next turn. A creature charmed in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save, the creature takes half as much damage only.

recharge

D5

Spellcasting

The baernaloth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 20):

  • At will: detect thoughts, phantasmal force, suggestion
  • 1/day each: cloudkill, plane shift (self only), scrying (as an action)

Summon Yugoloth (1/Day)

The baernaloth has a 50 percent chance of summoning its choice of 1d4 mezzoloths, 1 arcanaloth, or 1 baernaloth (the mezzoloth and arcanaloth appear in the Monster Manual). A summoned yugoloth appears in an unoccupied space within 60 feet of the baernaloth, acts as an ally of the baernaloth, and can't summon other yugoloths. It remains for 1 minute, until it or the baernaloth dies, or until the baernaloth dismisses it as an action.

recharge

1/DAY

Teleport

The baernaloth teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Reacciones

Afflict Despair

When a creature that the baernaloth can see within 60 feet of itself hits with an attack roll or succeeds on a saving throw, the baernaloth forces the creature to reroll the d20 and use the new result.

Inescapable Pain

When the baernaloth is damaged by another creature, that creature must make a DC 19 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one.

Conjuros

detect thoughts, phantasmal force, suggestion, cloudkill, plane shift, scrying

Otros datos

description