Bandit Lord
Tome of Beasts (Third Party)
- Tamaño
- Mediano
- Tipo
- humanoid (any race)
- Alineamiento
- any non-lawful
- CA
- 16 (breastplate)
- Puntos de golpe
- 91 (14d8+28)
- Velocidad
- walk 30 ft.
- Salvaciones
- Str +5, Dex +4, Wis +2
- Habilidades
- Athletics +5, Deception +4, Intimidation +4
- Percepción pasiva
- 10
- Idiomas
- any two languages
- Desafío
- 4
- Linaje
- Bandit
Rasgos
Pack Tactics
The bandit lord has advantage on an attack roll against a creature if at least one of the bandit lord's allies is within 5 feet of the creature and the ally isn't incapacitated.
Acciones
Multiattack
The bandit lord makes three melee or ranged attacks.
Greatsword
Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 10 (2d6 + 3) slashing damage.
Dagger
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Leadership (Recharges after a Short or Long Rest)
For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord. A creature can benefit from only one Leadership die at a time. This effect ends if the bandit lord is incapacitated.
recharge
SHORT
Reacciones
Parry
The bandit lord adds 2 to its AC against one melee attack that would hit it. To do so the bandit lord must see the attacker and be wielding a weapon.
Redirect Attack
When a creature the bandit lord can see targets it with an attack, the bandit lord chooses an ally within 5 feet of it. The bandit lord and the ally swap places, and the chosen ally becomes the target instead.