Black Rose Bearer

Vecna: Eve of Ruin p. 208

Tamaño
Mediano
Tipo
undead
Alineamiento
typically neutral evil
CA
11 (natural armor)
Puntos de golpe
110 (13d8+52)
Velocidad
walk 20 ft.
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
understands the languages it knew in life but can't speak
Desafío
6
FUE
17
+3
DES
6
−2
CON
18
+4
INT
2
−4
SAB
10
+0
CAR
5
−3

Rasgos

Proficiency Bonus

+3

Berserk

Whenever the bearer takes damage or makes a Strength or Dexterity saving throw, roll a d6. On a 5 or 6, the bearer goes berserk. On each of its turns while berserk, the bearer has advantage on melee attack rolls, it can Dash as a bonus action, and it must attack the nearest creature it can see. If no creature is near enough to move to and attack, the bearer attacks an object, with preference for an object smaller than itself. Once the bearer goes berserk, it remains berserk until it is destroyed or its creator gives it a pristine black rose.

Undead Fortitude

If damage reduces the bearer to 0 hit points, it must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is radiant or from a critical hit. On a successful save, the bearer drops to 1 hit point instead.

Acciones

Multiattack

The bearer makes two Slam attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 11 (2d10) necrotic damage.

Otros datos

description