Braxow
Storm King's Thunder p. 207
- Tamaño
- Enorme
- Tipo
- giant
- Alineamiento
- neutral
- CA
- 17 (natural armor)
- Puntos de golpe
- 126 (11d12+55)
- Velocidad
- walk 40 ft.
- Salvaciones
- Dex +5, Con +8, Wis +4
- Habilidades
- Athletics +12, Perception +4
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Idiomas
- Giant
- Desafío
- 7
- Entorno
- underdark, mountain, hill
Rasgos
Stone Camouflage
The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Acciones
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Variant: New Giant Options
Some adult stone giants like to grab enemies and fling them through the air. They can also roll boulders across the ground, striking multiple enemies in a line. These abilities are represented by the following action options.
Fling: The giant tries to throw a Small or Medium creature within 10 feet of it. The target must succeed on a DC 17 Dexterity saving throw or be hurled up to 60 feet horizontally in a direction of the giant's choice and land prone, taking 3 (1d6) bludgeoning damage for every 10 feet it was thrown.
Rolling Rock: The giant sends a rock tumbling along the ground in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 22 (3d10 + 6) bludgeoning damage and falling prone on a failed save
Reacciones
Rock Catching
If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.