Broom of Animated Attack

Curse of Strahd p. 226

Tamaño
Pequeño
Tipo
construct
Alineamiento
sin alineamiento
CA
15 (natural armor)
Puntos de golpe
17 (5d6)
Velocidad
walk 0 ft., fly 50 ft.
Inmunidades
poison, psychic
Inmunidad a estados
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
Sentidos
blindsight 30 ft. (blind beyond this radius)
Percepción pasiva
7
Desafío
1/4
Linaje
Animated Object
FUE
10
+0
DES
17
+3
CON
10
+0
INT
1
−5
SAB
5
−3
CAR
1
−5

Rasgos

Constructed Nature

An animated object doesn't require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Antimagic Susceptibility

The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Acciones

Multiattack

The broom makes two melee attacks.

Broomstick

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Reacciones

Animated Attack

If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.

Otros datos

description

A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it.

Flying Broom: Some brooms of animated attack allow their creators to ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can (see chapter 7, "Treasure," of the Dungeon Master's Guide).