Copper Stormforge
Waterdeep: Dungeon of the Mad Mage p. 30
- Tamaño
- Mediano
- Tipo
- humanoid (dwarf)
- Alineamiento
- cualquier alineamiento
- CA
- 13 (leather armor)
- Puntos de golpe
- 16 (3d8+3)
- Velocidad
- walk 25 ft.
- Habilidades
- Nature +4, Perception +5, Stealth +6, Survival +5
- Resistencias
- poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 15
- Idiomas
- any one language (usually Common), Dwarvish
- Desafío
- 1/2
FUE
11
+0
DES
14
+2
CON
12
+1
INT
11
+0
SAB
13
+1
CAR
11
+0
Rasgos
Keen Hearing and Sight
Copper has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Dwarven Resilience
Copper has advantage on saving throws against poison, and has resistance against poison damage.
Acciones
Multiattack
Copper makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.