Dolphin
Mordenkainen Presents: Monsters of the Multiverse p. 97,
- Tamaño
- Mediano
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 12 (natural armor)
- Puntos de golpe
- 11 (2d8+2)
- Velocidad
- walk 0 ft., swim 60 ft.
- Habilidades
- Perception +3
- Sentidos
- blindsight 60 ft.
- Percepción pasiva
- 13
- Idiomas
- —
- Desafío
- 1/8
- Linaje
- Dolphin
FUE
14
+2
DES
13
+1
CON
13
+1
INT
6
−2
SAB
12
+1
CAR
7
−2
Rasgos
Proficiency Bonus
+2
Hold Breath
The dolphin can hold its breath for 20 minutes.
Acciones
Slam
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If the dolphin moved at least 30 feet straight toward the target immediately before the hit, the target takes an extra 3 (1d6) bludgeoning damage.