Dracotaur
Creature Codex (3pp)
- Tamaño
- Grande
- Tipo
- dragon
- Alineamiento
- caótico neutral
- CA
- 17 (natural armor)
- Puntos de golpe
- 110 (13d10+39)
- Velocidad
- walk 50 ft., burrow 20 ft.
- Salvaciones
- Con +6, Cha +5
- Habilidades
- Athletics +8, Intimidation +5, Perception +4, Survival +4
- Inmunidades
- lightning
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Idiomas
- Common, Elvish, Draconic
- Desafío
- 6
- Entorno
- grassland
Rasgos
Charge
If the dracotaur moves at least 30 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 14 (4d6) piercing damage.
Acciones
Multiattack
The dracotaur makes two attacks. one with its bite and one with its claws or two with its longbow.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit.
11 (2d6 + 4) piercing damage plus 7 (2d6) lightning damage.
Claws
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Longbow
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Lightning Arrow (Recharges after a Short or Long Rest)
The dracotaur shoots an arrow at a point it can see within 150 feet where it explodes into a 20-foot-radius sphere of lightning. Each creature in that area must make a DC 15 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save, or half as damage much on a successful one.
recharge
SHORT
Lightning Breath (Recharge 56)
The dracotaur exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 33 (6d10) lightning damage on a failed save, or half as much damage on a successful one.