Drow Arachnomancer

Mordenkainen Presents: Monsters of the Multiverse p. 99,

Tamaño
Mediano
Tipo
humanoid (elf)
Alineamiento
typically chaotic evil
CA
15 (studded leather)
Puntos de golpe
162 (25d8+50)
Velocidad
walk 30 ft., climb 30 ft.
Salvaciones
Con +7, Int +9, Cha +8
Habilidades
Arcana +9, Nature +9, Perception +7, Stealth +8
Resistencias
poison
Sentidos
blindsight 10 ft., darkvision 120 ft.
Percepción pasiva
17
Idiomas
Elvish, Undercommon, can speak with spiders
Desafío
13
Linaje
Drow, Elf
FUE
11
+0
DES
17
+3
CON
14
+2
INT
19
+4
SAB
14
+2
CAR
16
+3

Rasgos

Proficiency Bonus

+5

Fey Ancestry

The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Spider Climb

The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Walker

The drow ignores movement restrictions caused by webbing.

Acciones

Multiattack

The drow makes three attacks, using Bite, Poisonous Touch, Web, or a combination of them. One attack can be replaced by a use of Spellcasting.

Bite (Spider Form Only)

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.

If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Poisonous Touch (Humanoid Form Only)

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 35 (10d6) poison damage.

Web (Spider Form Only; (Recharge 5-6))

Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Spellcasting

The drow casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):

  • At will: dancing lights, mage hand
  • 1/day each: darkness, dispel magic, etherealness, faerie fire, fly, insect plague, invisibility

Change Shape (Recharges after a Short or Long Rest) (Bonus Action)

The drow magically transforms into a Large spider, remaining in that form for up to 1 hour, or back into its true form. Its statistics, other than its size, are the same in each form. It can speak and cast spells while in spider form. Any equipment it is wearing or carrying in Humanoid form melds into the spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its Humanoid form if it dies.

recharge

SHORT

Conjuros

dancing lights, mage hand, darkness, dispel magic, etherealness, faerie fire, fly, insect plague, invisibility

Otros datos

description