Duergar Soulblade

Mordenkainen Presents: Monsters of the Multiverse p. 109,

Tamaño
Mediano
Tipo
humanoid (dwarf)
Alineamiento
cualquier alineamiento
CA
14 (leather armor)
Puntos de golpe
27 (6d8)
Velocidad
walk 25 ft.
Resistencias
poison
Sentidos
darkvision 120 ft.
Percepción pasiva
10
Idiomas
Dwarvish, Undercommon
Desafío
1
Linaje
Duergar, Dwarf
FUE
16
+3
DES
16
+3
CON
10
+0
INT
11
+0
SAB
10
+0
CAR
12
+1

Rasgos

Proficiency Bonus

+2

Duergar Resilience

The duergar has advantage on saving throws against spells and the charmed, paralyzed, and poisoned conditions.

Sunlight Sensitivity

While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Acciones

Soulblade

Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) force damage, or 13 (3d6 + 3) force damage while under the effect of Enlarge.

Invisibility (Recharges after a Short or Long Rest)

The duergar magically turns invisible for up to 1 hour or until it attacks, it forces a creature to make a saving throw, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.

recharge

SHORT

Enlarge (Recharges after a Short or Long Rest) (Bonus Action)

For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

recharge

SHORT

Otros datos

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