Eater of Dust (Yakat-Shi)

Tome of Beasts (Third Party)

Tamaño
Mediano
Tipo
aberration
Alineamiento
neutral malvado
CA
17 (natural armor)
Puntos de golpe
114 (12d8+60)
Velocidad
walk 30 ft.
Salvaciones
Str +9, Con +9, Cha +7
Habilidades
Athletics +9, Intimidation +7, Perception +6
Resistencias
acid, cold
Inmunidades
bludgeoning, piercing, poison and slashing from nonmagical weapons
Inmunidad a estados
blindness, lightning, poisoned
Sentidos
blindsight 60 ft
Percepción pasiva
16
Idiomas
understands Abyssal, Common, Infernal, Void Speech, but cannot speak; telepathy 100 ft.
Desafío
9
FUE
20
+5
DES
14
+2
CON
20
+5
INT
10
+0
SAB
15
+2
CAR
17
+3

Rasgos

Innate Spellcasting

The eater of dust's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • 3/day each: freedom of movement, inflict wounds, true strike
  • 1/day each: cure wounds (as 3rd level), magic weapon (as 6th level), misty step

Regeneration

The eater of dust regains 5 hit points at the start of its turn. If it takes fire damage, this trait does not function at the start of its next turn. The eater of dust dies only if it starts its turn with 0 hit points and does not regenerate.

Unending Hunger

An eater of dust can devour any substance with its mawblade, regardless of composition, and never get full. It can even gain nourishment from eating dust or soil (hence the name given to the race by various fiends). If an eater of dust's mawblade is ever stolen, lost, or destroyed, it slowly starves to death.

Weapon Bond

A mawblade is part of the eater of dust. It can strike any creature as if it were magically enchanted and made of silver, iron, or other materials required to overcome immunities or resistances. An eater of dust always knows the location of its mawblade as if using the locate creature spell.

Acciones

Multiattack

The eater of dust makes two mawblade attacks, or makes one mawblade attack and casts inflict wounds.

Mawblade

Melee Weapon Attack: +9 to hit, one target. Hit: 19 (4d6 + 5) piercing damage, and the target must make a successful DC 17 Constitution saving throw or gain one level of exhaustion.

Otros datos

description