Exploding Toad

Creature Codex (3pp)

Tamaño
Diminuto
Tipo
monstrosity
Alineamiento
caótico malvado
CA
12 (natural armor)
Puntos de golpe
2 (1d4)
Velocidad
walk 20 ft., swim 20 ft.
Habilidades
Stealth +5
Inmunidades
fire
Sentidos
darkvision 30 ft.
Percepción pasiva
9
Idiomas
Understands Goblin but can't speak
Desafío
1/4
Entorno
swamp
FUE
1
−5
DES
13
+1
CON
11
+0
INT
4
−3
SAB
8
−1
CAR
3
−4

Rasgos

Amphibious

The toad can breathe air and water.

Final Croak

When the toad is reduced to 0 hp, it explodes in a 10-foot-radius sphere.

Each creature in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Mad Hopping

Ranged attacks against the toad have disadvantage.

Selective Immunity

When an attack or effect deals fire damage to the toad, the toad can choose to take the fire damage as if it were not immune.

Standing Leap

The toad's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start.

Acciones

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Reacciones

Death Leap

The exploding toad can turn an attack that missed it into a hit or turn a successful saving throw into a failure.

Otros datos

description