Githyanki Star Seer

Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 27

Tamaño
Mediano
Tipo
humanoid (gith, warlock)
Alineamiento
cualquier alineamiento
CA
13 (mage armor)
Puntos de golpe
110 (17d8+34)
Velocidad
walk 30 ft.
Salvaciones
wis +6, con +5, int +7
Habilidades
arcana +10, history +10
Resistencias
radiant
Percepción pasiva
13
Idiomas
Common, Gith
Desafío
7
FUE
11
+0
DES
11
+0
CON
14
+2
INT
19
+4
SAB
16
+3
CAR
14
+2

Rasgos

Proficiency Bonus

+3

Acciones

Spellcasting (Psionics)

The githyanki casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15):

  • At will: light, mage hand (the hand is invisible)
  • 2/day each: detect magic, invisibility (self only), mage armor (self only), tongues
  • 1/day each: contact other plane (as an action), plane shift, telekinesis

Multiattack

The githyanki makes three Astral Bolt attacks.

Astral Bolt

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 20 (3d10 + 4) radiant damage.

Astral Step (Recharge 4-6) (Bonus Action)

The githyanki teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.

recharge

D4

Conjuros

light, mage hand, detect magic, invisibility, mage armor, tongues, contact other plane, plane shift, telekinesis

Espacios de conjuro

Otros datos

description

Githyanki descend from an ancient people who were also the progenitors of githzerai. These tall, gaunt folk have potent psionic powers and dwell, for the most part, on the Astral Plane. Among the best-known githyanki are the followers of the Lich-Queen Vlaakith. They terrorize the Astral Plane, raiding into Wildspace to plunder the multiverse of its magic and riches.

The Monster Manual and Monsters of the Multiverse contain a variety of githyanki for your use. This section provides additional options.

Githyanki star seers believe that the stars are the eyes of the multiverse. They use their magic to contact ancient stellar entities such as Acamar, Caiphon, and Hadar, hoping to learn their secrets, then record these secrets in journals. They scour Wildspace in search of new entities as well, hoping to be the first to contact them.

Some of the secrets learned are so cryptic that they require years of research to decipher, but time is of little concern to a star seer, who resides mainly on the Astral Plane.