Gnoll Slaver
Creature Codex (3pp)
- Tamaño
- Mediano
- Tipo
- humanoid (gnoll)
- Alineamiento
- caótico malvado
- CA
- 15 (chain shirt)
- Puntos de golpe
- 71 (11d8+22)
- Velocidad
- walk 30 ft.
- Habilidades
- Athletics +6, Intimidation +5, Perception +2, Stealth +6
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Idiomas
- Common, Gnoll
- Desafío
- 3
- Entorno
- farmland, grassland
Rasgos
Rampage
When the gnoll reduces a creature to 0 hp with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Acciones
Multiattack
The gnoll makes three attacks. one with its bite and two with its whip or three with its longbow.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Whip
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Menace Captives (Recharge 56)
The gnoll selects up to three creatures it has taken captive within 30 feet. Each creature must succeed on a DC 15 Wisdom saving throw or have disadvantage for 1 minute on any attack rolls or skill checks to take actions other than those the gnoll has ordered it to take.