Gnoll Slaver

Creature Codex (3pp)

Tamaño
Mediano
Tipo
humanoid (gnoll)
Alineamiento
caótico malvado
CA
15 (chain shirt)
Puntos de golpe
71 (11d8+22)
Velocidad
walk 30 ft.
Habilidades
Athletics +6, Intimidation +5, Perception +2, Stealth +6
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Gnoll
Desafío
3
Entorno
farmland, grassland
FUE
18
+4
DES
15
+2
CON
14
+2
INT
12
+1
SAB
11
+0
CAR
12
+1

Rasgos

Rampage

When the gnoll reduces a creature to 0 hp with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Acciones

Multiattack

The gnoll makes three attacks. one with its bite and two with its whip or three with its longbow.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Whip

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Longbow

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Menace Captives (Recharge 56)

The gnoll selects up to three creatures it has taken captive within 30 feet. Each creature must succeed on a DC 15 Wisdom saving throw or have disadvantage for 1 minute on any attack rolls or skill checks to take actions other than those the gnoll has ordered it to take.

Otros datos

description