Grym-Mage Tyrannosaur

The Griffon's Saddlebag: Book Two p. 366 (Third Party)

Tamaño
Enorme
Tipo
monstrosity
CA
13 (natural armor)
Puntos de golpe
147 (14d12+56)
Velocidad
walk 50 ft.
Salvaciones
Cha +6
Habilidades
Perception +5
Percepción pasiva
15
Desafío
10
FUE
23
+6
DES
10
+0
CON
18
+4
INT
6
−2
SAB
13
+1
CAR
14
+2

Rasgos

Proficiency Bonus

+4

Enraged Casting (Recharge 4-6)

While the tyrannosaur has half of its hit points or fewer, it can cast one of its innate spells as a bonus action, even if the normal casting time for that spell is an action.

recharge

D4

Magic Resistance

The tyrannosaur has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

The tyrannosaur's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The tyrannosaur can innvately cast rhe following spells, requiring only somatic components:

  • At will: Barkskin* (self only), eldritch blast, false life
  • 2/day each: Hellish rebuke, inflict wounds, misty step, pass without trace, spike growth

*The tyrannosaur casts barkskin before combat.

Acciones

Multiattack

The tyrannosaur makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.

Bite

Melee Weapon attack: +10 to hit, reach 10 ft., one target. Hit: 32 (4d12+6) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the tyrannosaur can't bite another target.

Tail

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8+6) bludgeoning damage.

Conjuros

Barkskin, Eldritch Blast, False Life, Hellish Rebuke, Inflict Wounds, Misty Step, Pass without Trace, Spike Growth

Otros datos

description

Whereas most creatures mutated by a forest's corruption are more formidable, the grym-mage tyrannosaur is notable for gaining increased awareness, intelligence, and spellcasting ability. As it turns out, a predatory dinosaur that can blend into the shadows, harden its skin, teleport, and magically assault its prey is, in fact, horrifically awe-inspiring.