Infernal Tormentor

Grim Hollow: Lairs of Etharis p. 50 (Third Party)

Tamaño
Mediano
Tipo
humanoid (any race, fiend)
Alineamiento
Any Evil Alignment
CA
16 (half plate)
Puntos de golpe
97 (13d8+39)
Velocidad
walk 30 ft.
Habilidades
Intimidation +5, Perception +4
Resistencias
Fire
Sentidos
darkvision 60 ft.
Percepción pasiva
14
Idiomas
Infernal and one other language
Desafío
6
Linaje
Tormentor
FUE
18
+4
DES
12
+1
CON
16
+3
INT
12
+1
SAB
13
+1
CAR
15
+2

Rasgos

Proficiency Bonus

+3

Acciones

Multiattack

The infernal tormentor makes two greatsword attacks. It can use infernal leash in place of one attack.

Greatsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage and 7 (2d6) fire damage.

Infernal Leash (Recharge 6)

A flaming whip appears in the infernal tormentor's hand or from its greatsword and lashes at a creature the tormentor can see within 30 feet of it. The target must succeed on a DC 13 Charisma saving throw. A creature that has signed a fiendish contract has disadvantage on this save. On a failure, the creature takes 14 (4d6) fire damage, is pulled 10 feet closer to the tormentor, and is cursed for 1 minute or until the tormentor uses this action again. This curse also ends if the target enters hallowed ground.

While cursed, the target can't move more than 30 feet from the tormentor. Also while the curse lasts, the target takes 7 (2d6) extra fire damage from the tormentor's greatsword attacks. The tormentor can use a bonus action to move the target 10 feet to an unoccupied space within 30 feet of the tormentor. If this space is dangerous, the target receives a new saving throw before moving, ending the effect on itself on a success.

recharge

D6

Otros datos

description

"I knew when she pulled out a gold pen reeking of brimstone that I was making a mistake."