Keeper
Tales from the Yawning Portal p. 173
- Tamaño
- Enorme
- Tipo
- keeper
- Alineamiento
- neutral
- CA
- 17 (natural armor)
- Puntos de golpe
- 126 (11d12+55)
- Velocidad
- walk 40 ft.
- Salvaciones
- Dex +5, Con +8, Wis +4
- Habilidades
- Athletics +12, Perception +4
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Idiomas
- Keeper
- Desafío
- 7
- Entorno
- underdark, mountain, hill
Rasgos
Stone Camouflage
The Keeper has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Acciones
Multiattack
The Keeper makes two battleaxe attacks.
Battleaxe +2
Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) slashing damage, or 23 (3d10 + 7) slashing damage if used with both hands.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Variant: New Keeper Options
Some adult stone Keepers like to grab enemies and fling them through the air. They can also roll boulders across the ground, striking multiple enemies in a line. These abilities are represented by the following action options.
Fling: The Keeper tries to throw a Small or Medium creature within 10 feet of it. The target must succeed on a DC 17 Dexterity saving throw or be hurled up to 60 feet horizontally in a direction of the Keeper's choice and land prone, taking 3 (1d6) bludgeoning damage for every 10 feet it was thrown.
Rolling Rock: The Keeper sends a rock tumbling along the ground in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 22 (3d10 + 6) bludgeoning damage and falling prone on a failed save
Reacciones
Rock Catching
If a rock or similar object is hurled at the Keeper, the Keeper can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.