Maelephant

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 35,

Tamaño
Grande
Tipo
fiend
Alineamiento
typically lawful evil
CA
15 (half plate armor)
Puntos de golpe
161 (17d10+68)
Velocidad
walk 40 ft.
Salvaciones
Str +8, Con +8
Habilidades
Perception +7
Resistencias
acid, fire, lightning
Inmunidades
poison
Inmunidad a estados
frightened, poisoned
Sentidos
darkvision 120 ft.
Percepción pasiva
17
Idiomas
Infernal
Desafío
10
FUE
19
+4
DES
10
+0
CON
18
+4
INT
10
+0
SAB
16
+3
CAR
12
+1

Rasgos

Proficiency Bonus

+4

Magic Resistance

The maelephant has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The maelephant makes one Barbed Trunk attack and two Glaive attacks.

Barbed Trunk

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 13 (2d12) poison damage. If the target is a Medium or smaller creature, it has the grappled condition (escape DC 14). Until this grapple ends, the target has the restrained condition. While it is grappling a creature, the maelephant can't use its barbed trunk to attack other creatures.

Glaive

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.

Mind Poison (Recharge 5-6)

The maelephant expels poisonous gas from its trunk in a 60-foot cone. Each creature in that area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 39 (6d12) poison damage and has the poisoned condition. While poisoned in this way, the creature loses all weapon and skill proficiencies, it can't cast spells, it can't understand language, and it has disadvantage on Intelligence saving throws. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a successful save, the target takes half as much damage only and is immune to this maelephant's Mind Poison for 24 hours.

recharge

D5

Otros datos

description