Male Steeder
Mordenkainen Presents: Monsters of the Multiverse p. 231,
- Tamaño
- Mediano
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 12 (natural armor)
- Puntos de golpe
- 13 (2d8+4)
- Velocidad
- walk 30 ft., climb 30 ft.
- Habilidades
- Perception +4, Stealth +5
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 14
- Idiomas
- —
- Desafío
- 1/4
FUE
15
+2
DES
12
+1
CON
14
+2
INT
2
−4
SAB
10
+0
CAR
3
−4
Rasgos
Proficiency Bonus
+2
Extraordinary Leap
The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 3 feet.
Spider Climb
The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Acciones
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.
Sticky Leg
Melee Weapon Attack: +4 to hit, reach 5 ft., one Small or Tiny creature. Hit: The target is stuck to the steeder's leg and grappled (escape DC 12). The steeder can have only one creature grappled at a time.