Mantrap

Tomb of Annihilation p. 227

Tamaño
Grande
Tipo
plant
Alineamiento
sin alineamiento
CA
12
Puntos de golpe
45 (7d10+7)
Velocidad
walk 5 ft.
Habilidades
Perception +4, Stealth +6
Inmunidad a estados
blinded, deafened, exhaustion, prone
Sentidos
tremorsense 30 ft.
Percepción pasiva
10
Desafío
1
FUE
15
+2
DES
14
+2
CON
12
+1
INT
1
−5
SAB
10
+0
CAR
2
−4

Rasgos

Attractive Pollen (1/Day)

When the mantrap detects any creatures nearby, it can use its reaction to release pollen out to a radius of 30 feet. Any beast or humanoid within the area must succeed on a DC 11 Wisdom saving throw or be forced to use all its movement on its turns to get as close to the mantrap as possible. An affected target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

1/DAY

False Appearance

While the mantrap remains motionless, it is indistinguishable from an ordinary tropical plant.

Acciones

Engulf

Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or smaller creature. The target is trapped inside the mantrap's leafy jaws. While trapped in this way, the target is blinded and restrained, has total cover from an attacks and other effects outside the mantrap, and takes 14 (4d6) acid damage at the start of each of the target's turns. If the mantrap dies, the creature inside it is no longer restrained by it. A mantrap can engulf only one creature at a time.

Otros datos

description

A mantrap is a giant carnivorous plant that resembles an oversized flytrap. To attract prey, the mantrap releases a pollen that magically draws creatures to it. Though it will snap its leafy jaws shut around any warm-blooded creature that strays within its reach, it prefers humanoid prey.