Mindrot Thrall

Tome of Beasts (Third Party)

Tamaño
Mediano
Tipo
plant
Alineamiento
neutral
CA
15 (natural armor)
Puntos de golpe
82 (11d8+33)
Velocidad
walk 30 ft.
Salvaciones
Con +5
Resistencias
bludgeoning and piercing from nonmagical weapons
Inmunidades
acid, poison
Inmunidad a estados
charmed, frightened, poisoned
Sentidos
tremorsense 30 ft.
Percepción pasiva
12
Idiomas
understands Common but cannot speak
Desafío
3
FUE
15
+2
DES
14
+2
CON
17
+3
INT
11
+0
SAB
14
+2
CAR
6
−2

Rasgos

Fungal Aura

A creature that starts its turn within 5 feet of a mindrot thrall must succeed on a DC 13 Constitution saving throw or become infected with mindrot spores.

Acciones

Multiattack

The mindrot thrall makes two claw attacks.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Acid Breath (Recharge 4-6)

The thrall exhales a blast of acidic spores from its rotten lungs in a 15-foot cone. Each creature in that area takes 36 (8d8) acid damage, or half damage with a successful DC 13 Dexterity saving throw. If the saving throw fails, the creature is also infected with mindrot spores.

recharge

D4

Mindrot Spores

Infection occurs when mindrot spores are inhaled or swallowed. Infected creatures must make a DC 13 Constitution saving throw at the end of every long rest; nothing happens if the saving throw succeeds, but if it fails, the creature takes 9 (2d8) acid damage and its hit point maximum is reduced by the same amount. The infection ends when the character makes successful saving throws after two consecutive long rests, or receives the benefits of a lesser restoration spell or comparable magic. A creature slain by this disease becomes a mindrot thrall after 24 hours unless the corpse is destroyed.

Otros datos

description