Mirror Hag

Tome of Beasts (Third Party)

Tamaño
Mediano
Tipo
fey
Alineamiento
caótico neutral
CA
16 (natural armor)
Puntos de golpe
168 (16d8+96)
Velocidad
walk 30 ft., fly 10 ft.
Resistencias
thunder
Inmunidad a estados
charmed, frightened
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common
Desafío
6
Linaje
Hag
FUE
15
+2
DES
16
+3
CON
22
+6
INT
12
+1
SAB
14
+2
CAR
19
+4

Rasgos

Innate Spellcasting

The hag's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

  • At will: disguise self, inflict wounds (4d10), message, ray of enfeeblement
  • 1/day each: detect thoughts, dispel magic, lightning bolt, locate creature, shillelagh, stinking cloud, teleport

Magic Resistance

The hag has advantage on saving throws against spells and other magical effects.

Confounding Ugliness

When confronting a mirror hag at any range, a creature must make a choice at the start of each of its turns: either avert its eyes so that it has disadvantage on attack rolls against the hag until the start of its next turn, or look at the hag and make a DC 15 Constitution saving throw. Failure on the saving throw leaves the character stunned until the start of its next turn.

Acciones

Multiattack

A mirror hag can use its Reconfiguring Curse and make one melee attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (4d8 + 3) piercing damage, or 39 (8d8 + 3) piercing damage against a stunned target.

Quarterstaff

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Reconfiguring Curse

The mirror hag curses a living creature within 60 feet, giving it beastly or hideous features. The target of the reconfiguring curse must succeed on a DC 15 Constitution saving throw or take 1d6 Charisma damage.

A successful save renders the target immune to further uses of that hag's curse for 24 hours.

Otros datos

description