Moghadam

Infernal Machine Rebuild p. 55

Tamaño
Mediano
Tipo
humanoid (human)
Alineamiento
neutral malvado
CA
14 (breastplate)
Puntos de golpe
104 (19d8+19)
Velocidad
walk 30 ft.
Salvaciones
Con +5, Int +8, Wis +7
Habilidades
Arcana +8, Insight +7, Medicine +7
Percepción pasiva
13
Idiomas
Abyssal, Common, Dwarvish, Infernal, Undercommon
Desafío
12
FUE
10
+0
DES
12
+1
CON
13
+1
INT
19
+4
SAB
16
+3
CAR
16
+3

Rasgos

Special Equipment

Moghadam wields Ruinblade (see appendix C).

Artificial Mind

Moghadam can manifest an artificial mind as a floating spectral image of a demilich's jeweled skull. Moghadam can communicate telepathically with this mind, send it up to 300 feet away from him, and see and hear through it.

Infoportation (1/Day)

Moghadam can teleport himself into an unoccupied space next to his artificial mind.

recharge

1/DAY

Spellcasting

Moghadam is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). He has the following artificer spells prepared:

  • Cantrips (at will): dancing lights, light, message, shocking grasp
  • 1st level (4 slots): comprehend languages, cure wounds, grease, identify
  • 2nd level (3 slots): detect thoughts, invisibility, heat metal
  • 3rd level (3 slots): dispel magic, flame arrows, hypnotic pattern
  • 4th level (3 slots): fabricate, stone shape, stoneskin
  • 5th level (1 slots): creation

Acciones

Ruinblade

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Blight (1/Day)

While wielding Ruinblade, Moghadam can cast the blight spell (DC 15).

recharge

1/DAY

Disintegrate (1/7 Days)

While wielding Ruinblade, Moghadam can cast the disintegrate spell against any nonmagical object or creation of magical force.

Information Overload (Recharge 5-6)

Moghadam overloads the thoughts of one creature within 5 feet of either himself or his artificial mind. The target must succeed on a DC 16 Intelligence saving throw or take 22 (4d8 + 4) psychic damage, and the next attack roll made against the target before the end of Moghadam's next turn has advantage.

recharge

D5

Conjuros

dancing lights, light, message, shocking grasp, comprehend languages, cure wounds, grease, identify, detect thoughts, invisibility, heat metal, dispel magic, flame arrows, hypnotic pattern, fabricate, stone shape, stoneskin, creation

Espacios de conjuro

0,4,3,3,3,1

Otros datos

description