Nkosi War Ostrich
Tome of Beasts (Third Party)
- Tamaño
- Grande
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 11
- Puntos de golpe
- 42 (5d10+15)
- Velocidad
- walk 60 ft.
- Percepción pasiva
- 10
- Idiomas
- -
- Desafío
- 1/2
- Linaje
- Nkosi
FUE
15
+2
DES
12
+1
CON
16
+3
INT
2
−4
SAB
10
+0
CAR
5
−3
Rasgos
Standing Leap
The ostrich can jump horizontally up to 20 feet and vertically up to 10 feet, with or without a running start.
Battle Leaper
If a riderless ostrich jumps at least 10 feet and lands within 5 feet of a creature, it has advantage on attacks against that creature this turn.
Acciones
Multiattack
The ostrich makes two kicking claw attacks.
Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.