Pelyious Avhoste
Minsc and Boo's Journal of Villainy p. 120
- Tamaño
- Mediano
- Tipo
- humanoid (human)
- Alineamiento
- neutral malvado
- CA
- 12 (15 with mage armor)
- Puntos de golpe
- 104 (16d8+32)
- Velocidad
- walk 30 ft., swim 30 ft.
- Salvaciones
- Str +8, Dex +6
- Habilidades
- Perception +8, Stealth +6
- Inmunidades
- poison; bludgeoning, piercing, and slashing damage from nonmagical weapons that aren't silvered
- Inmunidad a estados
- poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 18
- Idiomas
- Abyssal, Common, Draconic
- Desafío
- 9
Rasgos
Shapechanger
Pelyious can use his action to polymorph into a crocodile-humanoid hybrid, or back into his true form, which is humanoid. His statistics are the same in each form. Any equipment he is wearing or carrying isn't transformed. He reverts to his true form if he dies.
Hold Breath
Pelyious can hold his breath for 15 minutes.
Spellcasting
Pelyious is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Pelyious has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): counterspell, fireball, fly
- 4th level (3 slots): greater invisibility, ice storm
- 5th level (1 slot): cone of cold
Acciones
Multiattack (Humanoid or Hybrid Form)
In humanoid form, Pelyious makes two scimitar attacks or two hand crossbow attacks. In hybrid form, he can substitute one scimitar attack for a bite attack.
Bite (Hybrid Form Only)
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage. The target is grappled, escape DC 16 until this grapple ends, the target is restrained, and Pelyious can't bite another target.
Hand Crossbow (Humanoid or Hybrid Form)
Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage.
Scimitar (Humanoid or Hybrid Form)
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 7 (2d6) poison damage.
Conjuros
fire bolt, light, mage hand, prestidigitation, detect magic, mage armor, magic missile, shield, misty step, suggestion, counterspell, fireball, fly, greater invisibility, ice storm, cone of cold
Espacios de conjuro
0, 4, 3, 3, 3, 1