Rot Monster
The Griffon's Saddlebag: Book Two p. 362 (Third Party)
- Tamaño
- Mediano
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 14 (natural armor)
- Puntos de golpe
- 39 (6d8+12)
- Velocidad
- walk 20 ft., fly 40 ft.
- Habilidades
- Perception +3
- Inmunidades
- poison
- Inmunidad a estados
- poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 13
- Desafío
- 1
Rasgos
Proficiency Bonus
+2
Keen Sight and Smell
The rot monster has advantage on Wisdom (Perception) checks that rely on sight or small.
Limited Flight
The rot monster can only fly for up to 1 minute at a time. While flying, it has disadvantage on ability checks and saving throws against effects that would knock it prone. If it ends its turn in the air after 1 minute of consecutive flight and nothing else is holding it aloft, it falls.
Rot Wood
Any nonmagical weapon made of wood that hits the rot monster rots and deteriorates. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of wood that hits the rot monster is destroyed after dealing damage.
Waste Scent
The rot monster can pinpoint, by scent, the location of rotting food and other decaying organic matter within 1 mile of it.
Acciones
Beak
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage plus 3 (1d6) necrotic damage.
Talons
The rot monster touches a nonmagical object made of organic matter that it can see within 5 feet of it, causing it to rot and deteriorate. If the object isn't being worn or carried, the touch destroys a 1-foot cube to it. If the object is being worn or carried by a creature, the creature can make a DC 12 Dexterity saving throw to avoid the rot monster's touch. If the object touched is either armor made of leather or hide, or a wooden shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC or 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held wooden weapon, it deteriorates as described in the Rot Wood trait.
Otros datos
description
Considered a cousin to rust monsters in behavior if not biology, the rot monster thrives on spoiled, contaminated, or rotting food and drinks—consuming them without suffering any ill effects. Its appearance is not unlike a featherless, scaly-skinned vulture, though its wings are almost vestigial. A vicious scavenger, it is willing to stalk living prey when the pickings are slim. In this instance, it shows a terrifying ability to rapidly putrefy organic material with its talons.