Rowboat Mimic

Waterdeep: Dungeon of the Mad Mage p. 76

Tamaño
Grande
Tipo
monstrosity (shapechanger)
Alineamiento
neutral
CA
12 (natural armor)
Puntos de golpe
67 (9d10+18)
Velocidad
walk 15 ft.
Habilidades
Stealth +5
Inmunidades
acid
Inmunidad a estados
prone
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Desafío
2
Linaje
Mimic
Entorno
underdark, urban
FUE
17
+3
DES
12
+1
CON
15
+2
INT
5
−3
SAB
13
+1
CAR
8
−1

Rasgos

Shapechanger

The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only)

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only)

While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler

The mimic has advantage on attack rolls against any creature grappled by it.

Acciones

Pseudopod

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.

Otros datos

description