Servitor Thrull

Guildmasters' Guide to Ravnica p. 221

Tamaño
Pequeño
Tipo
construct
Alineamiento
sin alineamiento
CA
11
Puntos de golpe
22 (4d6+8)
Velocidad
walk 30 ft.
Inmunidades
poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
8
Idiomas
understands Common but can't speak
Desafío
1/4
Linaje
Thrull
FUE
11
+0
DES
13
+1
CON
14
+2
INT
6
−2
SAB
6
−2
CAR
3
−4

Acciones

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Reacciones

Self-Sacrifice

When a creature within 5 feet of the thrull is hit by an attack, the thrull swaps places with that creature and is hit instead.

Otros datos

description

The most wretched of thrulls are the servitors, small and slender, that serve as playthings for their Orzhov masters. They run trivial errands, transport small items, caper and dance, and keep their masters' expensive robes from trailing on the dirty street. They are utterly loyal, lacking any concept of thinking for themselves.

Thrulls: When the Orzhov Syndicate rips a soul from its body to create a spirit, the cast-off remains go to the fleshmages, who use their necromantic magic to liquefy the corpse and transform it into something useful. These creations become thrulls, obedient slaves that serve in a variety of menial roles: laborers, messengers, beasts of burden, and even fashion accessories for the elite. Whatever tasks they perform, they wear faceplates forged from devalued coinage to conceal their ghastly features.

Construct Nature: A thrull doesn't require air, food, drink, or sleep.