Shadow Mastiff Alpha
Mordenkainen Presents: Monsters of the Multiverse p. 215,
- Tamaño
- Mediano
- Tipo
- monstrosity
- Alineamiento
- typically neutral evil
- CA
- 12
- Puntos de golpe
- 33 (6d8+6)
- Velocidad
- walk 40 ft.
- Habilidades
- Perception +5, Stealth +6
- Resistencias
- bludgeoning, piercing, and slashing from nonmagical attacks while in dim light or darkness
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 15
- Idiomas
- —
- Desafío
- 2
- Linaje
- Shadow Mastiff
FUE
16
+3
DES
14
+2
CON
13
+1
INT
5
−3
SAB
12
+1
CAR
5
−3
Rasgos
Proficiency Bonus
+2
Ethereal Awareness
The shadow mastiff can see ethereal creatures and objects.
Sunlight Weakness
While in bright light created by sunlight, the shadow mastiff has disadvantage on attack rolls, ability checks, and saving throws.
Acciones
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Shadow Blend (Bonus Action)
While in dim light or darkness, the shadow mastiff becomes invisible, along with anything it is wearing or carrying. The invisibility lasts until the shadow mastiff uses a bonus action to end it or until the shadow mastiff attacks, is in bright light, or is incapacitated.