Shockwing
Creature Codex (3pp)
- Tamaño
- Pequeño
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 12
- Puntos de golpe
- 27 (5d6+10)
- Velocidad
- walk 25 ft., fly 30 ft.
- Habilidades
- Perception +2, Stealth +4
- Inmunidades
- lightning
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Desafío
- 1
- Entorno
- forest, grassland
Rasgos
Antennae
The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Charged
At the start of each of the shockwing's turns, each creature within 5 feet of it must succeed on a DC 12 Constitution saving throw or take 2 (1d4) lightning damage.
This trait doesn't function if the shockwing has used its Fulminating Wings in the last 24 hours.
Acciones
Multiattack
The shockwing makes two proboscis attacks.
Proboscis
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and 2 (1d4) lightning damage.
Fulminating Wings (1/Day)
A 20-foot radius burst of electricity releases from the shockwing. Each creature in that area must succeed on a DC 12 Constitution saving throw or be stunned until the end of its next turn.
recharge
1/DAY